The same format (for the most part) continued on with FFXIV. I mean look at FFXI and the 3 main starting cities, each with their very own story, plus all the mini/major expansions, plus each of the classes that had their own story. Sqaure Enix does branch out in the storytelling department more than most other companies do. It works for FFXI/FFXIV, why not other games? I've always enjoyed "unlocking" things in a game especially other classes via storylines. What has the MMO genre come to? These are the games that represent next gen/2014? Really?
![archeage dark runner in palte archeage dark runner in palte](https://i.ytimg.com/vi/lAAs2ZIwis8/maxresdefault.jpg)
Had this same problem with ESO and Wildstar but at least those 2 games had a bit better story. So I do, literally, turn off the game and go lay down. Everytime I try to play I get this dazed feeling and just want to go to sleep due to the boring leveling/questing design.
![archeage dark runner in palte archeage dark runner in palte](https://i.ytimg.com/vi/fGAGPJPWq5w/maxresdefault.jpg)
The only thing I wanted to do was live on the high seas and treasure hunt on the bottom of the ocean and PVP. Crafting is a nightmare due to cost and time. Not sure I can bring myself to slog through the leveling process just to hit cap. There aren't any notable NPC characters to interact with on your journey, so one has to question, why did they even bother with a story/leveling side to the game when the best parts and deeper parts are everything else.Īnyway, that's my thoughts on it. In ArcheAge I don't really see any benefit of leveling as combat is very simple, skills pretty much speak for themselves and the story is just bad and not worth even seeing.
#Archeage dark runner in palte how to#
I usually enjoy a good leveling game, WoW had one, a few others have had it through the years, but those games made the journey a blast and you were constantly learning how to play your class as you leveled. PVP can be done ASAP and on equal footing if leveling is removed and overall it would just make the game better, IMHO.
![archeage dark runner in palte archeage dark runner in palte](https://i.ytimg.com/vi/oMvu-q65svo/maxresdefault.jpg)
#Archeage dark runner in palte full#
So why make the playerbase suffer through the most dumbed down questing ever designed and just give you a full set of skill points to play with, as that in itself can be fun too, once you actually have all the skill points. The best parts of the game are after the long boring trudge to cap or have nothing to do with leveling at all i.e. Just let us have max level toons and we can go from there.